// Creates enemies that enter from the left, but join the right half of the formation.


// delay, "create", enemyType, horizLoc, vertLoc, pathName, startAngle, speed, formationRow, formationCol [fireBullet atPlayer min max]


	// column 12
10 create yellowInsectGunnerRight -20 top topEntry invert 270 1 3 12 dropsBonus
7 create orangeInsectZaggerRight -20 top topEntry invert 270 1 4 12
7 create crestRed -20 top topEntry invert 270 1 5 12
7 create buffBugYellowSmall -20 top topEntry invert 270 1 6 12 fireBullet atPlayer 175 175

	// column 11
7 create yellowInsectGunnerRight -20 top topEntry invert 270 1 3.4 11 fireBullet atPlayer 2000 2000
7 create orangeInsectZaggerRight -20 top topEntry invert 270 1 4.4 11 fireBullet atPlayer 2000 2000
7 create crestRed -20 top topEntry invert 270 1 5.4 11 fireBullet atPlayer 2000 2000
7 create buffBugYellowSmall -20 top topEntry invert 270 1 6.4 11 fireBullet atPlayer 5430 5430

	// column 10
200 create yellowInsectGunnerRight left -30 rainbowPath invert 180 1 3.75 10 dropsBonus
7 create orangeInsectZaggerRight left -30 rainbowPath invert 180 1 4.75 10 fireBullet atPlayer 3100 3100
7 create crestRed left -30 rainbowPath invert 180 1 5.75 10 fireBullet atPlayer 3150 3150
7 create buffBugYellowSmall left -30 rainbowPath invert 180 1 6.75 10 

	// column 9
7 create redInsectDroneRight left -30 rainbowPath invert 180 1 4 9 dropsBonus
7 create redInsectDroneRight left -30 rainbowPath invert 180 1 5 9
7 create crestRed left -30 rainbowPath invert 180 1 6 9
7 create buffBugYellowSmall left -30 rainbowPath invert 180 1 7 9

	// column 8
200 create redInsectDroneRight -20 top topEntry invert 270 1 4.15 8
7 create redInsectDroneRight -20 top topEntry invert 270 1 5.15 8
7 create crestRed -20 top topEntry invert 270 1 6.15 8
7 create buffBugYellowSmall -20 top topEntry invert 270 1 7.15 8

	// boss middle group
7 create crestBlueSniper -20 top topEntry invert 270 1 1.5 6.5
7 create crestBlueSniper -20 top topEntry invert 270 1 1.5 7.5
7 create crestBlueSniper -20 top topEntry invert 270 1 2.5 6.5
7 create crestBlueSniper -20 top topEntry invert 270 1 2.5 7.5

	// boss left group
15 create batBomber left top zeroPath 0 1 1.5 8.5
15 create batBomber left top zeroPath 0 1 1.5 9.5
15 create batBomber left top zeroPath 0 1 2.5 8.5
15 create batBomber left top zeroPath 0 1 2.5 9.5


100 startAttacking